Particle Traces

Particle Traces are conceptually similar to an injected dye stream in the flow. They are a very powerful way to visualize flow movement.

By default, particle traces do not have mass, so their movement is only influenced by the flow. To cause traces to behave more like a physical substance within a flow system, enable Mass.

Creating Particle Traces

To create a set of Particle Traces

  1. Create a results plane, and open the Trace dialog.
  2. Select a Seeding method.
  3. Click Add points.
  4. Click points on the Plane (or drag the grid).
  5. Click Add trace set.

Seeding Methods

Pick on plane

To select seed point locations, left click on the Plane.

Key-in

Key in the exact X,Y, and Z coordinates. Separate each coordinate with a comma. (Do not surround the coordinates with brackets or parentheses.) These coordinates do not have to be on the Plane.

Rectangular grid

Draw a rectangle on the active Plane by clicking three locations: the top two corners and a lower corner:

 

 

Specify the number of grid points in the Width and Height fields.

Grid Spacing Option

The Grid Spacing option bases the trace seed distribution on the vector density grid spacing. Use this to create a uniform distribution of traces throughout the entire results plane. This method is useful when computing Erosion.

To enable the Grid spacing option:

  1. On the Traces dialog, select Rectangular grid as the Seeding method.
  2. Check Use grid spacing.

To adjust the Grid spacing density:

  1. Enable vectors on the results plane.
  2. On the Vector settings tab of the Plane Control dialog, drag the Grid spacing slider.

Circular grid

Draw a circle on the active Plane by first clicking on the center of the circular grid, and then dragging the circle to the desired radius and clicking again:

Specify the number of points in the radial and circumferential directions in the Width and Height fields, respectively.

Trace Appearance

To view, sort, and modify traces

  1. To view the trace list, click the Trace list... button.
  2. To sort traces, click the column headers.
  3. To modify trace appearance, right click on Set, and select Set properties....

Select the desired trace type from the Appearance menu:

Cylinders

Spheres

Lines

Points

Ribbons

Comets

Note: Select Hidden to remove traces from the view.

Additional attributes

Animation

  1. Begin the animation by clicking the Play button. While animating, this button changes to a Pause button.
  2. To "grow" traces either forward or backward, click one of the incremental Step buttons.
  3. To display the traces at their longest, click the Fast Forward button.
  4. To display the traces at their shortest, click the Rewind button.

Vary the animation speed with the Animation Time setting.

Deleting Particle Traces

Residence Time

The time that a trace takes to traverse through the model is its residence time, and is listed for each trace. Residence time can vary based on the flow, the geometry, and if the particle has mass.

A trace with a relatively longer residence time than the rest will affect animation. Such a trace will animate very slowly followed by a very rapid animation of the others.

Related Links

An example showing the use of Particle Traces