Color Settings

To open the Colors window

The Color Settings window

For items marked Index, you can change the item color by adjusting the corresponding color slider or selecting a color from the Index Palette at the top of the Active or Inactive section. You can only choose from the available Index Palette colors.

For items that are not marked Index, you can change the item color by adjusting the corresponding color slider or by clicking on the colored box and selecting a color from the Color Chooser.

General tab

Use the General tab to change the default colors for components in these areas: 3D Views, User Defined, Ghosts, IK/FK Blending, Heads Up Display, Animation, Cached Playback, Time Slider, Graph Editor, Retime Tool, Time Editor, Dope Sheet, Animation Editors, Render View, Hypergraph / Hypershade, Node Editor, Outliner. (Also affects Animation and Relationship Editors) and Script Editor.

Active tab

Use the Active tab to change the default colors for components in these areas: General, Objects, Components, Deformers, Manipulators, Animation, Artisan Brushes, and Smooth Mesh Preview.

Note: Certain color settings in the Active tab have an Alpha channel in the Numeric Input section of the Color Chooser.

See Set wireframe transparency for more information.

Inactive tab

Use the Inactive tab to set the colors for objects that are not selected. The Inactive tab lets you change the default colors in the following areas or tools: General, Modeling, Objects, Components, Deformers, and Animation, and Smooth Mesh Preview.

Note: Certain color settings in the Inactive tab have an Alpha channel in the Numeric Input section of the Color Chooser.

See Set wireframe transparency for more information.

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